Plague Bracers

Azernses, the ancient king of the East, was a brutal ruler. His cruelty brought down the wrath of the gods. He and his people suffered from devastating plagues that brought them to the brink of destruction. Even still, he would not soften his contempt towards the heavens. 

In an act of defiance, the tortured king ordered his priests to craft bracers of power; power to match the gods and cement his divine position as ruler of the East. The priests performed dark rituals and gave up their souls to unholy fiends to fulfill the wish of their sovereign. 

When Azernses Donned the finished armguards, he reached out his arms to curse the gods, but the force of his hatred flowing through the magical conduits was uncontrollable. Pestilence, disease, and death leaked from the bracers and wreaked havoc on his kingdom ultimately leading to its downfall.         

Mechanic

Once per day, you can raise the Plague Bracers above your head and call down a curse on a creature within 60 feet. To determine the effects of the curse roll a d10 and consult the table below.

Effect
1Blood covers the ground around the target. The blood creates the same effects as the Grease spell.
2You summon a Giant Frog. It appears next to the target. The frog is friendly to you and obeys your commands. The frog disappears after 24 hours or if it falls to 0 hit points.
3A swarm of gnats appears in the same space as the target. The target must make a DC 15 Constitution saving throw. On a failed save, the target has disadvantage on all skill checks and attack rolls. The target may reroll the check again at the end of its turn. The condition ends after 24 hours, or a successful save is made.
4You summon a Swarm of Insects. It appears in the same space as the target. The insects are friendly to you and obey your commands. The swarm disappears after 24 hours or if it falls to 0 hit points.
5If the type of creature you targeted is a beast, it must make a DC 20 Constitution saving throw. On a failed save, it takes 6d6 necrotic damage. On success, it takes half as much.
6You cast the Harm spell. The spell save DC is 20.
7You cast the Fireball spell at 5th level.
8You summon four Swarms of Insects. The swarms appear in the spaces surrounding the target. The insects are friendly to you and obey your commands. The swarms disappear after 24 hours or if they fall to 0 hit points.
9You cast the darkness spell.
10You cast the Finger of Death spell. The spell save DC is 20.

Curse: After attuning to the bracers, you must use them once per day. If you go a day without using them or you try to remove them while you are cursed, roll 1d10 and suffer an effect from the Plague Bracers table. The bracers can be removed safely by the Remove Curse spell cast at 7th level. 

Type: Wondrous

Requires: Attunement

Rarity: Legendary

Category: Magic Items
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